The Art Garden 🌱


  • Astarion

    aaand another armour study, this time Astarion! Second pic is the underpainting, which I smudge then paint over on a layer above it.

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  • November 2024 Hobonichi

    Top nine from the November:


  • Minthara (again)

    Another armour study. Another colouring study. This was very informed by the Lae’zel piece I did, with the process mostly being a repeat: blended underpainting, with layers using a watercolour brush to render on top. One difference: in this I used a pencil brush for the lines, making them much softer, and did not colour them in. (Using the pencil brush for final lines was inspired by the work of Ami Thompson)

    Capturing lighting on armour is still a battle ⚔️

    A drawing of the character Minthara from the video game Baldur’s Gate 3. She is an elf woman wearing elaborate armour. She looks off to the side, grinning but brow furrowed, looking like she is enjoying a confrontation.

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  • Lae’zel

    Another digital colouring study + armour study, this time of Lae’zel. I have so many screenshots of BG3 with dramatic lighting saved, so I’m putting them to use!

    I’ve been pushing my digital drawing style and trying to find a go-to way of colouring digitally that I like the result of. I’ve drawn digitally for years but not with much stylistic consistency. Two things I tried that felt good about this one:

    • Keeping the original sketch lines. They are faint, but there, adding some roughness. I don’t like when my drawings feel too polished and “perfect” – a reason I tend to like traditional mediums more.
    • Creating a layer of base colours, where I aimed to build the values and an underpainting of sorts, which I then blended using the smudge tool. Then on top of that I used a watercolour brush in flat layers – the watercolour brush has some translucency so the underpainting comes through, and adds texture.

    On this I painted the linework too, mixed feelings on that.

    A digital drawing of Lae’zel, a character from the video game Baldur’s Gate 3. She is a Githyanki – a humanoid woman with green-yellow skin, a small upturned nose, long pointed ears, and speckles on her face, mostly around her eyes. She is wearing armour. A speech bubble coming from her mouth says “Chk. You believe you can survive without me?”

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  • Colouring in Procreate Experiments: Jellybean

    More colouring experiments! Featuring Jellybean the betta.

    After my prior gradient map experiments with Shadowheart, where I had one gradient map applied to the whole drawing then did further rendering on top, I wanted to try something different.

    The first picture is the greyscale drawing. The second is with gradient maps applied and minimal rendering on top. This time I separated elements of the grayscale image so each were on separate layers based on the colour group – for example, the fish on a different layer from the plants. Then I applied a gradient map to each individual layer, which lead to a wider range of colours.

    I liked how this turned out, but I wanted to try it again with harder lines, leading to the second one. I often like the look of masking (or alpha locking, in Procreate) the linework then colouring it, but sometimes it can feel a bit tedious.

    Anyways, more recording of the process. The digital art journey continues!

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